Codex instance ebfc80546a results: fix Debug rendering assertion
Check the character in the output string instead of referring to a nonexistent grid_ member. This restores Debug compilation while preserving the intended invariant that rendering must not write an identical character twice.

Size labels intentionally replace interior spaces, so requiring an entirely unwritten destination would reject valid solutions. Update the testing notes now that Debug builds pass.

Tests: Debug and Release CTest suites (4 passed each)

Refs: #7
2026-07-30 16:46:36 +01:00
2025-08-31 17:40:43 +01:00
2025-09-01 19:51:02 +02:00
2026-07-30 16:46:36 +01:00

Partridge

The inspiration for this project is Stand-up Maths' YouTube video The impossible 2025 puzzle with over a million solutions.

In the video Matt Parker shows solutions to the 8th and 9th Partridge problems, and claims that solutions exist for all Partridge problems from size eight and above. (There are no solutions to Partridge problems when N < 8).

Whilst I could see how you can get from a solution to the 2N-th problem to the (2N+1)th problem I couldn't immediately see that a solution to the 8th & 9th problems indicate that there would be a solution to the 10th or 12th.

So I set out to write some code that finds a solution to the Partridge problem.

Originally I wrote an OCaml version of the code. However, my estimate of how long it would take to calculate a solution to the 10th Partridge problem was around 36 hours on my Macbook Air. So I moved to C++ which seems to be providing a 3x speed-up just by doing a straight translation of the code. There are some further optimisations in the C++ source which suggest finding a solution to the 10th Partridge problem will take around 6 hours.

Some results can be seen in results.md

This code is copyright 2025 Matthew Gretton-Dann. Licensed under the Apache-2.0 license.

Running the code

Prerequisites

You must have git, cmake, make and a compiler capable of compiling C++20 code on your path.

Code checkout and setup.

It is strongly recommended that you make a Release build as shown in the instructions below. The code is extremely slow in debug builds.

git clone https://gitea.gretton-dann.org.uk/mgrettondann/partridge-cpp.git
cmake -B build -S partridge-cpp -DCMAKE_BUILD_TYPE=Release

Building

cmake --build build

Executing

N=9 # Set N to largest size of square.
./build/partridge_cpp $N

Testing

See TESTING.md for CTest, Debug, and sanitizer instructions.

S
Description
C++ Solutions to the Partridge problem
Readme Apache-2.0
362 KiB
Languages
C++ 69.2%
Python 29.2%
CMake 1.6%