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partridge-cpp/main.cc
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Codex instance f37e08768d solver: break board dihedral symmetry
Constrain the unique unit square to a closed D4 fundamental region once its placement is known. This preserves one representative of every board-orientation orbit without assigning identities to repeated squares.

Keep a symmetry-disabled benchmark path, document the proof and measurements, and cover generic, diagonal, midline, corner, and centre orbits.

Tests: Release, Debug, ASan, and UBSan CTest (11 passed each)

Refs: #3
2026-07-30 18:18:45 +01:00

432 lines
14 KiB
C++

/** \file main.cc
* \author Matthew Gretton-Dann
* \brief Solves the Partridge problem for user specified size.
*
* Copyright 2025, Matthew-Gretton-Dann
* SPDX: Apache-2.0
*/
#include <cassert>
#include <utility>
#include <string_view>
#include <vector>
#include <iostream>
namespace {
using size_t = std::uint64_t;
/** (x, y) pair storing a position. */
using Pos = size_t;
/** A square - consisting of position of closest corner to origin, and side-length.
*/
struct Square {
/** Construct a square.
* \param pos Position of closest corner to origin
* \param length Side length.
*/
Square(Pos pos, size_t const length) noexcept : pos_(pos), length_(length) {
}
Square(Square const &other) noexcept = default;
Square(Square &&other) noexcept = default;
Square &operator=(Square const &other) noexcept = default;
Square &operator=(Square &&other) noexcept = default;
~Square() noexcept = default;
/** Get x co-ordinate of closest corner to origin. */
[[nodiscard]] auto pos() const noexcept -> Pos { return pos_; }
/** Get side length. */
[[nodiscard]] auto length() const noexcept -> size_t { return length_; }
private:
Pos pos_; ///< Position of corner closest to origin
size_t length_; ///< Side length
};
/** Structure holding the results.
*/
struct Results {
Results(size_t length, std::vector<Square> squares) : length_(length), squares_(std::move(squares)) {
}
Results(Results const &other) noexcept = delete;
Results &operator=(Results const &other) noexcept = delete;
Results &operator=(Results &&other) noexcept = default;
Results(Results &&other) noexcept = default;
~Results() noexcept = default;
[[nodiscard]] auto length() const noexcept -> size_t { return length_; }
/** Get the square placements in this result. */
[[nodiscard]] auto squares() const noexcept -> std::vector<Square> const & { return squares_; }
/** Output the grid. */
auto output() const -> void {
std::string out(length_ * length_, '.');
for (auto const &sq: squares_) {
prettify_sq(out, sq);
}
for (size_t idx = 0; idx < length_ * length_; idx += length_) {
std::cout << std::string_view(out.data() + idx, length_) << '\n';
}
}
private:
auto set(std::string &s, size_t x, size_t y, char c) const noexcept -> void {
assert(x < length_);
assert(y < length_);
// Size labels may replace interior spaces, but must not duplicate a write.
assert(s[x + y * length_] != c);
s[x + y * length_] = c;
}
[[nodiscard]] auto sq_x(Square const &sq) const noexcept -> size_t { return sq.pos() % length_; }
[[nodiscard]] auto sq_y(Square const &sq) const noexcept -> size_t { return sq.pos() / length_; }
auto prettify_sq(std::string &s, Square const &sq) const noexcept -> void {
switch (sq.length()) {
case 1: set(s, sq_x(sq), sq_y(sq), '*');
break;
case 2: set(s, sq_x(sq), sq_y(sq), '+');
set(s, sq_x(sq) + 1, sq_y(sq), '+');
set(s, sq_x(sq), sq_y(sq) + 1, '+');
set(s, sq_x(sq) + 1, sq_y(sq) + 1, '+');
break;
default: {
auto n = sq.length();
set(s, sq_x(sq), sq_y(sq), '+');
set(s, sq_x(sq) + n - 1, sq_y(sq), '+');
set(s, sq_x(sq), sq_y(sq) + n - 1, '+');
set(s, sq_x(sq) + n - 1, sq_y(sq) + n - 1, '+');
for (size_t i = 1; i < n - 1; ++i) {
set(s, sq_x(sq) + i, sq_y(sq), '-');
set(s, sq_x(sq) + i, sq_y(sq) + n - 1, '-');
set(s, sq_x(sq), sq_y(sq) + i, '|');
for (size_t j = 1; j < n - 1; ++j) {
set(s, sq_x(sq) + j, sq_y(sq) + i, ' ');
}
set(s, sq_x(sq) + n - 1, sq_y(sq) + i, '|');
}
size_t i = sq_x(sq) + n - 1;
while (n != 0) {
set(s, --i, sq_y(sq) + 1, static_cast<char>('0' + static_cast<char>(n % 10)));
n /= 10;
}
}
}
}
size_t length_;
std::vector<Square> squares_;
};
/** Get the n-th triangular number. */
auto triangle_num(size_t n) noexcept -> size_t { return (n * (n + 1)) / 2; }
/** Vector used to identify the available squares. */
using Avail = std::vector<size_t>;
/** Optional search instrumentation.
*
* Counters for search features which are not implemented by the current
* single-threaded solver remain zero. Keeping them in the stable output
* schema lets later solver implementations remain comparable.
*/
struct SearchCounters {
size_t search_nodes = 0;
size_t loop_iterations = 0;
size_t attempted_placements = 0;
size_t backtracks = 0;
size_t prune_checks = 0;
size_t prune_hits = 0;
size_t generated_tasks = 0;
size_t completed_tasks = 0;
};
/** Deterministic order in which a skyline node tries fitting squares. */
enum class SearchPolicy {
ascending,
descending,
/** Close the selected valley when possible, then try smaller sizes first. */
best_fit,
};
/** Whether to remove equivalent board orientations from the search. */
enum class SymmetryBreaking {
disabled,
d4_unit_square,
};
/** Return whether a cell is the canonical representative of its D4 orbit.
*
* Reflect a cell into the left half of the board, rotate so its distance
* from the left edge is no greater than its distance from the top edge, and
* finally reflect it into the top half. The resulting fundamental region is
* the closed triangle x <= y <= floor((length - 1) / 2). Closed boundaries
* retain representatives whose orbit is smaller than eight.
*/
[[nodiscard]] auto canonical_unit_position(size_t const x,
size_t const y,
size_t const length) noexcept
-> bool {
assert(x < length);
assert(y < length);
return x <= y && y <= (length - 1) / 2;
}
/** A maximal level skyline segment which is lower than its neighbours. */
struct Valley {
size_t x;
size_t height;
size_t width;
};
/** Return the narrowest local valley, breaking ties by height then x. */
[[nodiscard]] auto smallest_valley(std::vector<size_t> const &skyline) noexcept
-> Valley {
Valley best{0, 0, skyline.size()};
bool found = false;
for (size_t begin = 0; begin < skyline.size();) {
auto end = begin + 1;
while (end < skyline.size() && skyline[end] == skyline[begin]) {
++end;
}
auto const left_height =
begin == 0 ? skyline.size() : skyline[begin - 1];
auto const right_height =
end == skyline.size() ? skyline.size() : skyline[end];
auto const lower_than_left = skyline[begin] < left_height;
auto const lower_than_right = skyline[begin] < right_height;
auto const width = end - begin;
if (lower_than_left && lower_than_right &&
(!found || width < best.width ||
(width == best.width && skyline[begin] < best.height) ||
(width == best.width && skyline[begin] == best.height &&
begin < best.x))) {
best = {begin, skyline[begin], width};
found = true;
}
begin = end;
}
assert(found);
return best;
}
template<bool Instrument, bool BreakD4Symmetry>
auto search_skyline(size_t const n, size_t const length,
SearchPolicy const policy,
std::vector<size_t> &skyline, Avail &available,
std::vector<Square> &squares,
SearchCounters *const counters) noexcept -> bool {
if constexpr (Instrument) {
assert(counters != nullptr);
++counters->search_nodes;
}
if (squares.size() == length) {
return true;
}
auto const valley = smallest_valley(skyline);
auto const largest =
std::min({n, valley.width, length - valley.height});
auto try_side = [&](size_t const side) {
if constexpr (Instrument) {
++counters->loop_iterations;
}
if (available[side] == 0) {
return false;
}
if constexpr (BreakD4Symmetry) {
if (side == 1) {
if constexpr (Instrument) {
++counters->prune_checks;
}
if (!canonical_unit_position(valley.x, valley.height, length)) {
if constexpr (Instrument) {
++counters->prune_hits;
}
return false;
}
}
}
if constexpr (Instrument) {
++counters->attempted_placements;
}
--available[side];
std::fill_n(skyline.begin() + static_cast<std::ptrdiff_t>(valley.x),
side, valley.height + side);
squares.emplace_back(valley.x + valley.height * length, side);
if (search_skyline<Instrument, BreakD4Symmetry>(
n, length, policy, skyline, available, squares, counters)) {
return true;
}
squares.pop_back();
std::fill_n(skyline.begin() + static_cast<std::ptrdiff_t>(valley.x),
side, valley.height);
++available[side];
if constexpr (Instrument) {
++counters->backtracks;
}
return false;
};
if (policy == SearchPolicy::best_fit && largest == valley.width &&
try_side(largest)) {
return true;
}
if (policy != SearchPolicy::descending) {
for (size_t side = 1; side <= largest; ++side) {
if (policy == SearchPolicy::best_fit && side == valley.width) {
continue;
}
if (try_side(side)) {
return true;
}
}
} else {
for (auto side = largest; side != 0; --side) {
if (try_side(side)) {
return true;
}
}
}
return false;
}
/** Search directly for a solution to the \a n th Partridge problem.
*
* The state is one filled height per board column. At each node the
* narrowest local valley is found by a linear scan and candidates are tried
* at its far-left edge. A placement or undo touches one entry per square
* column. Scanning the profile costs O(board width); trying up to n
* candidates and updating up to n columns for each costs O(n^2), for
* O(board width + n^2) local work per node and the same total state.
*/
template<bool Instrument, bool BreakD4Symmetry>
auto search_solution_impl(size_t const n, SearchPolicy const policy,
SearchCounters *const counters) noexcept
-> Results {
auto const length = triangle_num(n);
std::vector<size_t> skyline(length);
Avail available(n + 1);
for (size_t side = 0; side <= n; ++side) {
available[side] = side;
}
std::vector<Square> squares;
squares.reserve(length);
static_cast<void>(search_skyline<Instrument, BreakD4Symmetry>(
n, length, policy, skyline, available, squares, counters));
return {length, std::move(squares)};
}
auto search_solution(
size_t const n,
SearchPolicy const policy = SearchPolicy::ascending,
SymmetryBreaking const symmetry =
SymmetryBreaking::d4_unit_square) noexcept
-> Results {
if (symmetry == SymmetryBreaking::d4_unit_square) {
return search_solution_impl<false, true>(n, policy, nullptr);
}
return search_solution_impl<false, false>(n, policy, nullptr);
}
auto search_solution_instrumented(size_t const n,
SearchCounters &counters,
SearchPolicy const policy =
SearchPolicy::ascending,
SymmetryBreaking const symmetry =
SymmetryBreaking::d4_unit_square) noexcept
-> Results {
counters = {};
if (symmetry == SymmetryBreaking::d4_unit_square) {
return search_solution_impl<true, true>(n, policy, &counters);
}
return search_solution_impl<true, false>(n, policy, &counters);
}
/** Construct an odd-order solution from its even-order predecessor. */
auto construct_odd_solution(size_t const odd_order, Results predecessor)
-> Results {
assert(odd_order >= 9);
assert(odd_order % 2 == 1);
assert(predecessor.length() == triangle_num(odd_order - 1));
auto const old_length = predecessor.length();
auto const new_length = triangle_num(odd_order);
std::vector<Square> squares;
squares.reserve(predecessor.squares().size() + odd_order);
for (auto const &square: predecessor.squares()) {
auto const x = square.pos() % old_length;
auto const y = square.pos() / old_length;
squares.emplace_back(x + y * new_length, square.length());
}
for (size_t y = 0; y < old_length; y += odd_order) {
squares.emplace_back(old_length + y * new_length, odd_order);
}
for (size_t x = 0; x <= old_length; x += odd_order) {
squares.emplace_back(x + old_length * new_length, odd_order);
}
return {new_length, std::move(squares)};
}
[[nodiscard]] auto uses_odd_construction(size_t const n) noexcept -> bool {
return n >= 9 && n % 2 == 1;
}
auto find_solution(
size_t const n,
SearchPolicy const policy = SearchPolicy::ascending,
SymmetryBreaking const symmetry =
SymmetryBreaking::d4_unit_square) noexcept -> Results {
if (uses_odd_construction(n)) {
return construct_odd_solution(
n, search_solution(n - 1, policy, symmetry));
}
return search_solution(n, policy, symmetry);
}
auto find_solution_instrumented(size_t const n,
SearchCounters &counters,
SearchPolicy const policy =
SearchPolicy::ascending,
SymmetryBreaking const symmetry =
SymmetryBreaking::d4_unit_square) noexcept
-> Results {
if (uses_odd_construction(n)) {
return construct_odd_solution(
n, search_solution_instrumented(
n - 1, counters, policy, symmetry));
}
return search_solution_instrumented(n, counters, policy, symmetry);
}
} // anon namespace
#ifndef PARTRIDGE_TESTING
int main(int argc, char **argv) {
auto n = (argc == 1) ? 8 : std::atol(argv[1]);
auto const grid = find_solution(n);
std::cout << "Partridge problem " << n << " side length " << grid.length() << '\n';
grid.output();
return 0;
}
#endif