This seems "better" from a functional perspective. However, it runs substantially slower for part 2.
113 lines
4.1 KiB
OCaml
113 lines
4.1 KiB
OCaml
(** [IntPair] is a module describing pairs of ints, suitable for using with
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[Set.Make]. *)
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module IntPair = struct
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type t = int * int
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let compare (x, y) (x', y') =
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match compare y y' with 0 -> compare x x' | c -> c
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end
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module PosSet = Set.Make (IntPair)
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(** [PosSet] represents a set of positions. *)
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type map = { blocks : PosSet.t; width : int; height : int }
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(** [map] represents a map with [blocks] and a [width] and [height]. *)
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(** [find_start strs] returns the location [(x, y)] of the starting position. *)
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let find_start strs =
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let rec impl row = function
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| [] -> failwith "find_start"
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| h :: t -> (
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match String.index_from_opt h 0 '^' with
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| Some i -> (i, row)
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| None -> impl (row + 1) t)
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in
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impl 0 strs
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(** [map_of_strings strs] returns the map generated from the input map described
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by the list of strings [strs] *)
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let map_of_strings strs =
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let rec row_scan acc y pos s =
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match String.index_from_opt s pos '#' with
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| Some x -> row_scan (PosSet.add (x, y) acc) y (x + 1) s
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| None -> acc
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in
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let rec impl acc y = function
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| h :: t -> impl (row_scan acc y 0 h) (y + 1) t
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| [] -> (acc, y)
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in
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let blocks, height = impl PosSet.empty 0 strs in
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let width = String.length (List.hd strs) in
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{ blocks; height; width }
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(** [read_file fname] reads the input map from [fname]. It returns a
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[(map, pos, vel)] tuple, consisting of the obsticle map, initial position,
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and initial velocity. *)
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let read_file fname =
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let lst = Aoc.strings_of_file fname in
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let map = map_of_strings lst in
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let pos = find_start lst in
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(map, pos, (0, -1))
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(** [is_valid_pos map pos] returns true if the position [pos] is valid for the
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map [map]. *)
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let is_valid_pos map (x, y) =
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if y < 0 || y >= map.height then false
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else if x < 0 || x >= map.width then false
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else true
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(** [move map (pos, vel)] moves [pos] one step forward on the [map]. [vel] gives
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the movement vector. If the movement will cause an obstacle to be hit then
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[vel] is rotated right by 90 degrees and we move in that direction. Returns
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the updated [(pos, vel)] pair. *)
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let rec move map ((x, y), (dx, dy)) =
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let x', y' = (x + dx, y + dy) in
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if PosSet.mem (x', y') map.blocks then move map ((x, y), (-dy, dx))
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else ((x', y'), (dx, dy))
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(** [walk_map map (pos, vel)] walks around [map] starting at [pos] moving in the
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direction [vel]. It returns a list of all positions visited before falling
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off one of the sides. *)
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let walk_map map (pos, vel) =
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let rec impl acc (pos, vel) =
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if is_valid_pos map pos then impl (pos :: acc) (move map (pos, vel))
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else acc
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in
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impl [] (pos, vel)
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(** [has_cycles map (pos, vel)] returns true if walking around [map] starting at
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[pos] going in [vel] direction will end up in a never ending cycle.*)
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let has_cycles map (pos, vel) =
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(* We detect a cycle by walking two 'agents' around the map from the same
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starting position. Agent 1 moves 1 step at a time, agent 2 moves 2. If
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the agents ever end up on the same square facing the same direction we have
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a cycle. This works even if the cycle doesn't start immediately. *)
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let rec impl (pos, vel) (pos', vel') =
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if not (is_valid_pos map pos) then false
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else if not (is_valid_pos map pos') then false
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else if pos = pos' && vel = vel' then true
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else impl (move map (pos, vel)) (move map (move map (pos', vel')))
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in
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(* Start Agent 2 a step ahead of Agent 1 so we don't fail at the start
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position. *)
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impl (pos, vel) (move map (pos, vel))
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(** [walk_block map (pos, vel) bpos] adds a block to the map [map] at [bpos] and
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then sees if walking the map starting with [(pos, vel)] has a cycle. *)
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let walk_block map (pos, vel) bpos =
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if bpos = pos then false
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else
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let map' = { map with blocks = PosSet.add bpos map.blocks } in
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has_cycles map' (pos, vel)
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let part1 (map, pos, vel) =
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walk_map map (pos, vel) |> List.sort_uniq IntPair.compare |> List.length
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let part2 (map, pos, vel) =
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walk_map map (pos, vel)
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|> List.sort_uniq IntPair.compare
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|> List.filter (walk_block map (pos, vel))
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|> List.length
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let _ = Aoc.main read_file [ (string_of_int, part1); (string_of_int, part2) ]
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