type map = { blocks : Aoc.IntPairSet.t; width : int; height : int } (** [map] represents a map with [blocks] and a [width] and [height]. *) (** [find_start strs] returns the location [(x, y)] of the starting position. *) let find_start strs = let rec impl row = function | [] -> failwith "find_start" | h :: t -> ( match String.index_from_opt h 0 '^' with | Some i -> (i, row) | None -> impl (row + 1) t) in impl 0 strs (** [map_of_strings strs] returns the map generated from the input map described by the list of strings [strs] *) let map_of_strings strs = let rec row_scan acc y pos s = match String.index_from_opt s pos '#' with | Some x -> row_scan (Aoc.IntPairSet.add (x, y) acc) y (x + 1) s | None -> acc in let rec impl acc y = function | h :: t -> impl (row_scan acc y 0 h) (y + 1) t | [] -> (acc, y) in let blocks, height = impl Aoc.IntPairSet.empty 0 strs in let width = String.length (List.hd strs) in { blocks; height; width } (** [read_file fname] reads the input map from [fname]. It returns a [(map, pos, vel)] tuple, consisting of the obsticle map, initial position, and initial velocity. *) let read_file fname = let lst = Aoc.strings_of_file fname in let map = map_of_strings lst in let pos = find_start lst in (map, pos, (0, -1)) (** [is_valid_pos map pos] returns true if the position [pos] is valid for the map [map]. *) let is_valid_pos map (x, y) = if y < 0 || y >= map.height then false else if x < 0 || x >= map.width then false else true (** [move map (pos, vel)] moves [pos] one step forward on the [map]. [vel] gives the movement vector. If the movement will cause an obstacle to be hit then [vel] is rotated right by 90 degrees and we move in that direction. Returns the updated [(pos, vel)] pair. *) let rec move map ((x, y), (dx, dy)) = let x', y' = (x + dx, y + dy) in if Aoc.IntPairSet.mem (x', y') map.blocks then move map ((x, y), (-dy, dx)) else ((x', y'), (dx, dy)) (** [walk_map map (pos, vel)] walks around [map] starting at [pos] moving in the direction [vel]. It returns a list of all positions visited before falling off one of the sides. *) let walk_map map (pos, vel) = let rec impl acc (pos, vel) = if is_valid_pos map pos then impl (pos :: acc) (move map (pos, vel)) else acc in impl [] (pos, vel) (** [has_cycles map (pos, vel)] returns true if walking around [map] starting at [pos] going in [vel] direction will end up in a never ending cycle.*) let has_cycles map (pos, vel) = (* We detect a cycle by walking two 'agents' around the map from the same starting position. Agent 1 moves 1 step at a time, agent 2 moves 2. If the agents ever end up on the same square facing the same direction we have a cycle. This works even if the cycle doesn't start immediately. *) let rec impl (pos, vel) (pos', vel') = if not (is_valid_pos map pos) then false else if not (is_valid_pos map pos') then false else if pos = pos' && vel = vel' then true else impl (move map (pos, vel)) (move map (move map (pos', vel'))) in (* Start Agent 2 a step ahead of Agent 1 so we don't fail at the start position. *) impl (pos, vel) (move map (pos, vel)) (** [walk_block map (pos, vel) bpos] adds a block to the map [map] at [bpos] and then sees if walking the map starting with [(pos, vel)] has a cycle. *) let walk_block map (pos, vel) bpos = if bpos = pos then false else let map' = { map with blocks = Aoc.IntPairSet.add bpos map.blocks } in has_cycles map' (pos, vel) let part1 (map, pos, vel) = walk_map map (pos, vel) |> List.sort_uniq Aoc.IntPair.compare |> List.length let part2 (map, pos, vel) = walk_map map (pos, vel) |> List.sort_uniq Aoc.IntPair.compare |> List.filter (walk_block map (pos, vel)) |> List.length let _ = Aoc.main read_file [ (string_of_int, part1); (string_of_int, part2) ]