Code tidy up for 2024 day 21.

This commit is contained in:
2024-12-21 16:18:45 +00:00
parent 50420e84c4
commit 7debbf7acb
3 changed files with 68 additions and 96 deletions

View File

@@ -1,3 +1,15 @@
(** A Pair of characters *)
module CharPair = struct
type t = char * char
let compare (x, y) (x', y') =
match compare y y' with 0 -> compare x x' | c -> c
end
module CharPairMap = Map.Make (CharPair)
(** [pos_of_numeric_grid c] returns the [(x, y)] position of [c] in the numeric
grid. *)
let pos_of_numeric_grid c =
match c with
| '7' -> (0, 0)
@@ -13,7 +25,11 @@ let pos_of_numeric_grid c =
| 'A' -> (2, 3)
| _ -> raise (invalid_arg "pos_of_numeric_grid")
(** [pos_of_numeric_grid c] returns the [(x, y)] position of [c] in the
direction grid. *)
let pos_of_dir_grid c =
(* Implementation note: We chose 'A' to have the same position in both grids
so that there is only one location for the hole. *)
match c with
| '^' -> (1, 3)
| 'A' -> (2, 3)
@@ -22,9 +38,14 @@ let pos_of_dir_grid c =
| '>' -> (2, 4)
| _ -> raise (invalid_arg "pos_of_dir_grid")
(** Location of the hole which the robot can not go to. *)
let invalid_x, invalid_y = (0, 3)
let find_shortest (sx, sy) (fx, fy) =
(** [find_paths start finish] returns a list of paths (using the direction
keypad to get from [start] to [finish] positions.
The routing is picked to avoid the invalid location. *)
let find_paths (sx, sy) (fx, fy) =
let b = Buffer.create 6 in
let result = [] in
let result =
@@ -51,31 +72,13 @@ let find_shortest (sx, sy) (fx, fy) =
end
else result
in
List.sort_uniq compare result
let[@warning "-32"] print_list lst =
let rec impl = function
| [] -> ()
| h :: t ->
Printf.printf "; %s" h;
impl t
in
match lst with
| [] -> print_endline "[]"
| h :: t ->
Printf.printf "[%s" h;
impl t;
Printf.printf "]\n"
module CharPair = struct
type t = char * char
let compare (x, y) (x', y') =
match compare y y' with 0 -> compare x x' | c -> c
end
module CharPairMap = Map.Make (CharPair)
result
(** [routes pos_of_grid locs] returns a map of [(start, finish)] pairs mapping
to a list of paths for getting to that route. [locs] are the locations on
the grid to investiagte. [pos_of_grid] gives the location of each of the
[locs]. The returned map contains routes from each element in [locs] to
every element. *)
let routes pos_of_grid locs =
let rec impl acc pos =
let start = pos_of_grid pos in
@@ -83,7 +86,7 @@ let routes pos_of_grid locs =
| [] -> acc
| h :: t ->
impl
(CharPairMap.add (pos, h) (find_shortest start (pos_of_grid h)) acc)
(CharPairMap.add (pos, h) (find_paths start (pos_of_grid h)) acc)
pos t
in
let rec impl' acc = function
@@ -92,60 +95,20 @@ let routes pos_of_grid locs =
in
impl' CharPairMap.empty locs
(** Elements on the number grid *)
let num_grid = [ '0'; '1'; '2'; '3'; '4'; '5'; '6'; '7'; '8'; '9'; 'A' ]
(** Routes between positions on the number grid *)
let num_routes = routes pos_of_numeric_grid num_grid
(** Elements on the direction grid *)
let dir_grid = [ '<'; '>'; 'v'; '^'; 'A' ]
(** Routes between positions on the direction grid. *)
let dir_routes = routes pos_of_dir_grid dir_grid
let cross_product lst lst' =
let rec impl' acc app' = function
| [] -> acc
| h :: t -> impl' ((h ^ app') :: acc) app' t
in
let rec impl acc = function
| [] -> acc
| h :: t -> impl (impl' acc h lst) t
in
if List.is_empty lst then lst'
else if List.is_empty lst' then lst
else impl [] lst'
let find_route route_map presses =
let rec impl acc from presses =
match Seq.uncons presses with
| None -> acc
| Some (h, t) ->
let routes = CharPairMap.find (from, h) route_map in
impl (cross_product acc routes) h t
in
impl [] 'A' (String.to_seq presses)
let find_routes route_map press_list =
let rec impl acc = function
| [] -> acc
| h :: t -> impl (acc @ find_route route_map h) t
in
impl [] press_list
let min_length = List.fold_left (fun acc x -> min acc (String.length x)) max_int
let human_insns2 count code =
let rec robot_round codes n =
if n >= count then codes
else robot_round (find_routes dir_routes codes) (n + 1)
in
let first_robot_insns = find_routes num_routes [ code ] in
let human = robot_round first_robot_insns ~-1 in
min_length human
let complexity2 count code =
let len = human_insns2 count code in
let num = int_of_string (String.sub code 0 (String.length code - 1)) in
num * len
let part1a count codes =
List.map (complexity2 count) codes |> List.fold_left ( + ) 0
(** [initial_cost_map grid] returns a map for the initial costs (1) of moving
between different positions on [grid]. *)
let initial_cost_map grid =
let rec impl' acc f = function
| [] -> acc
@@ -157,7 +120,9 @@ let initial_cost_map grid =
in
impl CharPairMap.empty grid
let calc_costs cost_map steps =
(** [calc_cost cost_map steps] calculates the cost of following [steps].
[cost_map] gives the cost of moving between each position. *)
let calc_cost cost_map steps =
let rec impl acc from seq =
match Seq.uncons seq with
| None -> acc
@@ -165,37 +130,38 @@ let calc_costs cost_map steps =
in
impl 0 'A' (String.to_seq steps)
(** [get_next_level_costs route_map cost_map] gets the cost map which
corresponds to [route_map] with costs [cost_map]. *)
let get_next_level_costs route_map cost_map =
let impl routes =
List.fold_left (fun acc x -> min acc (calc_costs cost_map x)) max_int routes
List.map (calc_cost cost_map) routes
|> List.fold_left (fun acc x -> min acc x) max_int
in
CharPairMap.map impl route_map
let human_insns3 count code =
let first_round = initial_cost_map dir_grid in
let rec robot_round cost_map n =
if n >= count then cost_map
else robot_round (get_next_level_costs dir_routes cost_map) (n + 1)
(** [min_code_cost count code] returns the number of buttons a human needs to
press to get [code] entered when indirected through [count] robots. *)
let min_code_cost count code =
let number_costs =
Aoc.apply_n count
(get_next_level_costs dir_routes)
(initial_cost_map dir_grid)
in
let number_costs = robot_round first_round 0 in
let number_costs = get_next_level_costs num_routes number_costs in
let human = calc_costs number_costs code in
human
calc_cost number_costs code
let complexity3 count code =
let len = human_insns3 count code in
(** [get_code_complexity count code] returns the complexity of a given code when
there are [count] robots involved. *)
let get_code_complexity count code =
let len = min_code_cost count code in
let num = int_of_string (String.sub code 0 (String.length code - 1)) in
num * len
let part1b count codes =
List.map (complexity3 count) codes |> List.fold_left ( + ) 0
(** [part count codes] returns the puzzle rest when there are [count] robots,
and you need to enter [codes]. *)
let part count codes =
List.map (get_code_complexity count) codes |> List.fold_left ( + ) 0
let _ =
Aoc.main Aoc.strings_of_file
[
(string_of_int, part1a 1);
(string_of_int, part1b 2);
(string_of_int, part1b 25);
]
(* too high 524110008179112 *)
[ (string_of_int, part 2); (string_of_int, part 25) ]