Do not use a set to record blocks in 2406.ml

Instead of using a set of locations to store the blocks in day2406.ml
return to using a string.

Sets have an O(lg n) lookup time in number of blocks.

Instead we use a single string which contains the whole map, which means
we can do O(1) lookup on a block.  This significantly improves
performance.
This commit is contained in:
2024-12-07 10:12:50 +00:00
parent 8a454e2082
commit 799a25464b

View File

@@ -1,32 +1,21 @@
type map = { blocks : Aoc.IntPairSet.t; width : int; height : int }
(** [map] represents a map with [blocks] and a [width] and [height]. *)
type map = { map : string; width : int; height : int }
(** [map] represents a map with layout [map] and a [width] and [height].
[map.map] is a string of length [width * height] with the [i]th character
describing the position [(i mod map.width, i / map.width)]. *)
(** [find_start strs] returns the location [(x, y)] of the starting position. *)
let find_start strs =
let rec impl row = function
| [] -> failwith "find_start"
| h :: t -> (
match String.index_from_opt h 0 '^' with
| Some i -> (i, row)
| None -> impl (row + 1) t)
in
impl 0 strs
let find_start map =
match String.index_from_opt map.map 0 '^' with
| Some i -> (i mod map.width, i / map.width)
| None -> failwith "find_start"
(** [map_of_strings strs] returns the map generated from the input map described
by the list of strings [strs] *)
let map_of_strings strs =
let rec row_scan acc y pos s =
match String.index_from_opt s pos '#' with
| Some x -> row_scan (Aoc.IntPairSet.add (x, y) acc) y (x + 1) s
| None -> acc
in
let rec impl acc y = function
| h :: t -> impl (row_scan acc y 0 h) (y + 1) t
| [] -> (acc, y)
in
let blocks, height = impl Aoc.IntPairSet.empty 0 strs in
let width = String.length (List.hd strs) in
{ blocks; height; width }
let map = List.fold_left String.cat "" strs in
let height = String.length map / width in
{ map; width; height }
(** [read_file fname] reads the input map from [fname]. It returns a
[(map, pos, vel)] tuple, consisting of the obsticle map, initial position,
@@ -34,7 +23,7 @@ let map_of_strings strs =
let read_file fname =
let lst = Aoc.strings_of_file fname in
let map = map_of_strings lst in
let pos = find_start lst in
let pos = find_start map in
(map, pos, (0, -1))
(** [is_valid_pos map pos] returns true if the position [pos] is valid for the
@@ -44,13 +33,26 @@ let is_valid_pos map (x, y) =
else if x < 0 || x >= map.width then false
else true
(** [is_block map pos] returns [true] iff the location [pos] is a blockages in
[map]. *)
let is_block map (x, y) =
if is_valid_pos map (x, y) then map.map.[x + (y * map.width)] = '#' else false
(** [insert_block map pos] inserts a blockage at [pos] into [map] and returns
the new map. *)
let insert_block map (x, y) =
let idx = x + (y * map.width) in
let start = String.sub map.map 0 idx in
let e = String.sub map.map (idx + 1) (String.length map.map - idx - 1) in
{ map with map = start ^ "#" ^ e }
(** [move map (pos, vel)] moves [pos] one step forward on the [map]. [vel] gives
the movement vector. If the movement will cause an obstacle to be hit then
[vel] is rotated right by 90 degrees and we move in that direction. Returns
the updated [(pos, vel)] pair. *)
let rec move map ((x, y), (dx, dy)) =
let x', y' = (x + dx, y + dy) in
if Aoc.IntPairSet.mem (x', y') map.blocks then move map ((x, y), (-dy, dx))
if is_block map (x', y') then move map ((x, y), (-dy, dx))
else ((x', y'), (dx, dy))
(** [walk_map map (pos, vel)] walks around [map] starting at [pos] moving in the
@@ -65,27 +67,28 @@ let walk_map map (pos, vel) =
(** [has_cycles map (pos, vel)] returns true if walking around [map] starting at
[pos] going in [vel] direction will end up in a never ending cycle.*)
let has_cycles map (pos, vel) =
let has_cycles map start =
(* We detect a cycle by walking two 'agents' around the map from the same
starting position. Agent 1 moves 1 step at a time, agent 2 moves 2. If
the agents ever end up on the same square facing the same direction we have
a cycle. This works even if the cycle doesn't start immediately. *)
let rec impl (pos, vel) (pos', vel') =
if not (is_valid_pos map pos) then false
else if not (is_valid_pos map pos') then false
else if pos = pos' && vel = vel' then true
else impl (move map (pos, vel)) (move map (move map (pos', vel')))
let rec impl agent1 ((pos', _) as agent2) =
(* Only need to check pos' for validity because if pos is not valid then
pos' must also be invalid, and have been invalid before this. *)
if not (is_valid_pos map pos') then false
else if agent1 = agent2 then true
else impl (move map agent1) (move map (move map agent2))
in
(* Start Agent 2 a step ahead of Agent 1 so we don't fail at the start
position. *)
impl (pos, vel) (move map (pos, vel))
impl start (move map start)
(** [walk_block map (pos, vel) bpos] adds a block to the map [map] at [bpos] and
then sees if walking the map starting with [(pos, vel)] has a cycle. *)
let walk_block map (pos, vel) bpos =
if bpos = pos then false
else
let map' = { map with blocks = Aoc.IntPairSet.add bpos map.blocks } in
let map' = insert_block map bpos in
has_cycles map' (pos, vel)
let part1 (map, pos, vel) =