Performant solution to 2024 day 11.
We notice that we're repeating calculations at each step, so use a map to ensure we do each stone ID once per step.
This commit is contained in:
@@ -1,47 +1,53 @@
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module IntMap = Map.Make (Int)
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let load_file fname =
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let load_file fname =
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match In_channel.with_open_text fname In_channel.input_line with
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match In_channel.with_open_text fname In_channel.input_line with
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| Some x -> x
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| Some x -> x
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| None -> failwith "load_file"
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| None -> failwith "load_file"
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let log10i i =
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let rec impl acc = function 0 -> acc | x -> impl (acc + 1) (x / 10) in
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assert (i > 0);
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impl ~-1 i
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let digits10 i = 1 + log10i i
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(** [pow10 n] returns [10] raised to the [n]th power. [n] must be non-negative.
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*)
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let pow10 n =
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let rec impl acc = function 0 -> acc | x -> impl (acc * 10) (x - 1) in
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assert (n >= 0);
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impl 1 n
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let rec apply_n n fn arg = if n <= 0 then arg else apply_n (n - 1) fn (fn arg)
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let rec apply_n n fn arg = if n <= 0 then arg else apply_n (n - 1) fn (fn arg)
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let update_count n = function None -> Some n | Some x -> Some (x + n)
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(*
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let map_of_ints =
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let print_int_list lst =
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let rec impl acc = function
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List.iter
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(fun i ->
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print_int i;
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print_char ' ')
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lst;
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print_newline ();
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()
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*)
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let calc n input =
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let rec step_rec acc = function
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| [] -> acc
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| [] -> acc
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| 0 :: t -> step_rec (1 :: acc) t
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| h :: t -> impl (IntMap.update h (update_count 1) acc) t
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| x :: t when digits10 x mod 2 = 0 ->
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let pow = pow10 (digits10 x / 2) in
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let left = x / pow in
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let right = x mod pow in
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step_rec (right :: left :: acc) t
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| x :: t -> step_rec ((x * 2024) :: acc) t
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in
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in
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apply_n n (step_rec []) input
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impl IntMap.empty
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let part1 str = Aoc.ints_of_string str |> calc 25 |> List.length
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(** [calc_blink_rec acc lst] returns an updated map based off [acc] with the
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let part2 str = Aoc.ints_of_string str |> calc 75 |> List.length
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result of apply a blink step to the stones in [lst]. Entries in [lst] are
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let _ = Aoc.main load_file [ (string_of_int, part1); (string_of_int, part2) ]
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pairs of [(stone id, count)]. [acc] and the resulting map have keys which
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are stone id, and values which are count. *)
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let rec calc_blink_rec acc = function
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| [] -> acc
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| (0, n) :: t -> calc_blink_rec (IntMap.update 1 (update_count n) acc) t
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| (x, n) :: t when Aoc.digits10 x mod 2 = 0 ->
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let pow = Aoc.pow10 (Aoc.digits10 x / 2) in
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let acc = IntMap.update (x / pow) (update_count n) acc in
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let acc = IntMap.update (x mod pow) (update_count n) acc in
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calc_blink_rec acc t
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| (x, n) :: t ->
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calc_blink_rec (IntMap.update (x * 2024) (update_count n) acc) t
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(** [calc_blink map] calculates how a collection of stones changes in a blink.
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[map] is a map with key of stone ID, and value number of times that stone
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appears. The result is a map with similar key, value pairs.
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This improves performance because we find that the transformation stones go
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through ends up producing repeated numbers. e.g.: 0 -> 1 -> 2024 -> 20 24 ->
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2 0 2 4 which has two 2s in it.
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We also note that despite the problem description saying stones stay in
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order, the result we are asked for (number of stones) does not require them
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to be in order. *)
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let calc_blink map = IntMap.to_list map |> calc_blink_rec IntMap.empty
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(** [part n str] returns the number of stones after [n] blinks, given an initial
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string [str] of space seperated stone IDs. *)
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let part n str =
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let map = Aoc.ints_of_string str |> map_of_ints |> apply_n n calc_blink in
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IntMap.fold (fun _ v acc -> v + acc) map 0
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let _ =
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Aoc.main load_file [ (string_of_int, part 25); (string_of_int, part 75) ]
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