Files
advent-of-code/2023/puzzle-14-02.cc
2023-12-14 09:11:36 +00:00

136 lines
3.9 KiB
C++

#include <algorithm>
#include <cstdint>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <numeric>
#include <string>
#include <unordered_map>
#include <vector>
using UInt = std::uint64_t;
struct Grid
{
friend auto operator<<(std::ostream& os, Grid const& grid) -> std::ostream&;
void push_back(std::string const& row) { rows_.push_back(row); }
void spin_cycle()
{
for (unsigned i = 0; i < 4; ++i) {
roll_north();
rotate_right();
}
}
[[nodiscard]] auto load() const -> UInt
{
UInt load{0};
for (std::size_t row{0}; row != rows_.size(); ++row) {
auto const count = std::ranges::count_if(rows_[row].begin(), rows_[row].end(),
[](char c) { return c == 'O'; });
load += count * (rows_.size() - row);
}
return load;
}
[[nodiscard]] auto hash() const -> std::size_t
{
return std::hash<std::string>{}(std::accumulate(rows_.begin(), rows_.end(), std::string(),
[](auto const& a, auto const& b) {
return a + b;
}));
}
[[nodiscard]] auto operator==(Grid const& rhs) const -> bool { return rows_ == rhs.rows_; }
private:
void roll_north()
{
for (auto row{rows_.begin() + 1}; row != rows_.end(); ++row) {
for (std::size_t col{0}; col < row->size(); ++col) {
if (row->at(col) == 'O') {
auto new_row = row - 1;
while (new_row != rows_.begin() && new_row->at(col) == '.') { --new_row; }
if (new_row->at(col) != '.') { ++new_row; }
if (new_row != row) {
new_row->at(col) = 'O';
row->at(col) = '.';
}
}
}
}
}
void rotate_right()
{
std::vector<std::string> new_rows;
new_rows.resize(rows_.front().size());
for (auto row{rows_.rbegin()}; row != rows_.rend(); ++row) {
for (std::size_t i{0}; i < row->size(); ++i) {
new_rows[i].push_back(row->at(i));
}
}
std::swap(new_rows, rows_);
}
std::vector<std::string> rows_;
};
template<>
struct std::hash<Grid>
{
[[nodiscard]] auto operator()(Grid const& grid) const noexcept -> std::size_t
{
return grid.hash();
}
};
auto operator<<(std::ostream& os, Grid const& grid) -> std::ostream&
{
for (auto const& row : grid.rows_) { os << row << '\n'; }
return os;
}
auto main() -> int try {
std::string line;
std::unordered_map<Grid, UInt> cycle_length;
Grid grid;
while (std::getline(std::cin, line)) {
grid.push_back(line);
}
std::cout << "Read in grid:\n" << grid;
constexpr UInt cycle_count{1'000'000'000};
for (UInt cycle{0}; cycle < cycle_count - 1; ++cycle) {
auto [it, success] = cycle_length.insert({grid, cycle});
if (!success) {
// We have a loop - so just skip ahead a whole number of loops.
// If I was being clever and my brain was working today I would find the exact correct grid
// in the unordered_map `cycle_length` because we know what it will be, and break here.
// But I'm not and so we'll just clear the cycle_length grid and work out where in the loop
// we are by hand. Its not noticeable even on debug.
std::cout << "Found a loop, cycle " << it->second << " is the same as cycle " << cycle <<
'\n';
UInt const loop_length = cycle - it->second;
UInt const cycles_left = cycle_count - cycle;
UInt const loops_left = cycles_left / loop_length;
cycle += loops_left * loop_length;
// Clear the unordered map because we're being lazy.
cycle_length.clear();
}
grid.spin_cycle();
}
grid.spin_cycle();
std::cout << "Rolled grid:\n" << grid;
std::cout << "Load: " << grid.load() << '\n';
return EXIT_SUCCESS;
}
catch (...) {
std::cerr << "Uncaught exception.\n";
return EXIT_FAILURE;
}