278 lines
7.7 KiB
C++
278 lines
7.7 KiB
C++
//
|
|
// Created by Matthew Gretton-Dann on 16/12/2022.
|
|
//
|
|
|
|
#include <cassert>
|
|
#include <array>
|
|
#include <iostream>
|
|
#include <map>
|
|
#include <numeric>
|
|
#include <stdexcept>
|
|
#include <utility>
|
|
#include <vector>
|
|
|
|
using Int = std::int64_t;
|
|
using UInt = std::uint64_t;
|
|
|
|
using Point = std::pair<Int, Int>;
|
|
using Grid = std::vector<std::string>;
|
|
|
|
using namespace std::string_literals;
|
|
|
|
auto find_start(Grid const& grid) -> Point
|
|
{
|
|
auto const& row0 = grid[0];
|
|
for (auto it{row0.begin()}; it != row0.end(); ++it) {
|
|
if (*it == '.') {
|
|
return Point{it - row0.begin(), 0};
|
|
}
|
|
}
|
|
std::abort();
|
|
}
|
|
|
|
auto turn_right(Point const& direction) -> Point
|
|
{
|
|
return Point{-direction.second, direction.first};
|
|
}
|
|
|
|
auto turn_left(Point const& direction) -> Point
|
|
{
|
|
return Point{direction.second, -direction.first};
|
|
}
|
|
|
|
auto read_num(std::string const& str, std::size_t ip) -> std::pair<Int, std::size_t>
|
|
{
|
|
std::size_t pos{0};
|
|
Int const num{std::stoll(str.substr(ip), &pos)};
|
|
return {num, ip + pos};
|
|
}
|
|
|
|
auto wrap_round(Point const& pos, Point const& direction) -> std::pair<Point, Point>
|
|
{
|
|
Int constexpr square_size{50};
|
|
Point constexpr up{0, -1};
|
|
Point constexpr right{1, 0};
|
|
Point constexpr down{0, 1};
|
|
Point constexpr left{-1, 0};
|
|
Int const sx = pos.first < 0 ? -1 : pos.first / square_size;
|
|
Int const sy = pos.second < 0 ? -1 : pos.second / square_size;
|
|
Int const x = pos.first < 0 ? square_size + pos.first : pos.first % square_size;
|
|
Int const y = pos.second < 0 ? square_size + pos.second : pos.second % square_size;
|
|
assert(x >= 0);
|
|
assert(x < square_size);
|
|
assert(y >= 0);
|
|
assert(y < square_size);
|
|
assert(sx * square_size + x == pos.first);
|
|
assert(sy * square_size + y == pos.second);
|
|
|
|
// Square looks like:
|
|
// AB
|
|
// C
|
|
// DE
|
|
// F
|
|
|
|
if (sx == 1 && sy == -1 && direction == up) {
|
|
// A-top -> F-left
|
|
return {Point{0, x + square_size * 3}, right};
|
|
}
|
|
if (sx == 2 && sy == -1 && direction == up) {
|
|
// B-top -> F-bottom
|
|
return {Point{x, square_size * 3 + square_size - 1}, up};
|
|
}
|
|
if (sx == 0 && sy == 0 && direction == left) {
|
|
// A-left -> D-left, reversed
|
|
return {Point{0, square_size * 2 + square_size - 1 - y}, right};
|
|
}
|
|
if (sx == 3 && sy == 0 && direction == right) {
|
|
// B-right -> E-right, reversed
|
|
return {Point{square_size + square_size - 1, square_size * 2 + square_size - 1 - y}, left};
|
|
}
|
|
if (sx == 2 && sy == 1 && direction == down) {
|
|
// B-bottom -> C->right
|
|
return {Point{square_size + square_size - 1, square_size + x}, left};
|
|
}
|
|
if (sx == 0 && sy == 1 && direction == left) {
|
|
// C->left -> D-top
|
|
return {Point{y, square_size * 2}, down};
|
|
}
|
|
if (sx == 2 && sy == 1 && direction == right) {
|
|
// C-right -> B-bottom
|
|
return {Point{square_size * 2 + y, square_size - 1}, up};
|
|
}
|
|
if (sx == 0 && sy == 1 && direction == up) {
|
|
// D-top -> C-left
|
|
return {Point{square_size, x + square_size}, right};
|
|
}
|
|
if (sx == -1 && sy == 2 && direction == left) {
|
|
// D-left -> A-left, reversed
|
|
return {Point{square_size, square_size - 1 - y}, right};
|
|
}
|
|
if (sx == 2 && sy == 2 && direction == right) {
|
|
// E-right -> B-right, reversed
|
|
return {Point{square_size * 2 + square_size - 1, square_size - 1 - y}, left};
|
|
}
|
|
if (sx == 1 && sy == 3 && direction == down) {
|
|
// E-down -> F-right
|
|
return {Point{square_size - 1, square_size * 3 + x}, left};
|
|
}
|
|
if (sx == -1 && sy == 3 && direction == left) {
|
|
// F-left -> A-top
|
|
return {Point{square_size + y, 0}, down};
|
|
}
|
|
if (sx == 1 && sy == 3 && direction == right) {
|
|
// F-right -> E-bottom
|
|
return {Point{square_size + y, square_size * 2 + square_size - 1}, up};
|
|
}
|
|
if (sx == 0 && sy == 4 && direction == down) {
|
|
// F-bottom -> B-top
|
|
return {Point{square_size * 2 + x, 0}, down};
|
|
}
|
|
assert(((sx == 1 || sx == 2) && sy == 0) || (sx == 1 && sy == 1) ||
|
|
((sx == 0 || sx == 1) && sy == 2) || (sx == 0 && sy == 3));
|
|
return {pos, direction};
|
|
}
|
|
|
|
auto move_one_step(Grid const& grid, Point const& pos, Point const& direction)
|
|
-> std::pair<Point, Point>
|
|
{
|
|
Point const trial{pos.first + direction.first, pos.second + direction.second};
|
|
auto [wrapped_trial, wrapped_direction] = wrap_round(trial, direction);
|
|
assert(wrapped_trial.second >= 0);
|
|
assert(wrapped_trial.second < grid.size());
|
|
auto const& row = grid.at(wrapped_trial.second);
|
|
assert(wrapped_trial.first >= 0);
|
|
assert(wrapped_trial.first < row.size());
|
|
assert(row.at(wrapped_trial.first) != ' ');
|
|
|
|
if (row.at(wrapped_trial.first) == '#') {
|
|
return {pos, direction};
|
|
}
|
|
return std::make_pair(wrapped_trial, wrapped_direction);
|
|
}
|
|
|
|
auto direction_char(Point const& direction) -> char
|
|
{
|
|
if (direction.first == 1) {
|
|
assert(direction.second == 0);
|
|
return '>';
|
|
}
|
|
if (direction.second == 1) {
|
|
assert(direction.first == 0);
|
|
return 'v';
|
|
}
|
|
if (direction.first == -1) {
|
|
assert(direction.second == 0);
|
|
return '<';
|
|
}
|
|
if (direction.second == -1) {
|
|
assert(direction.first == 0);
|
|
return '^';
|
|
}
|
|
|
|
std::abort();
|
|
}
|
|
|
|
auto move_pos(Grid& grid, Point pos, Point direction, Int amt) -> std::pair<Point, Point>
|
|
{
|
|
for (; amt > 0; --amt) {
|
|
auto const [next_pos, next_direction] = move_one_step(grid, pos, direction);
|
|
if (next_pos == pos) {
|
|
break;
|
|
}
|
|
if (direction != next_direction) {
|
|
std::cout << " Change of direction: " << pos.first << ", " << pos.second << " -> "
|
|
<< next_pos.first << ", " << next_pos.second << ". Direction "
|
|
<< direction_char(direction) << " -> " << direction_char(next_direction) << "\n";
|
|
}
|
|
pos = next_pos;
|
|
direction = next_direction;
|
|
grid[pos.second][pos.first] = direction_char(direction);
|
|
}
|
|
return {pos, direction};
|
|
}
|
|
|
|
auto encode_direction(Point const& direction) -> Int
|
|
{
|
|
if (direction.first == 1) {
|
|
assert(direction.second == 0);
|
|
return 0;
|
|
}
|
|
if (direction.second == 1) {
|
|
assert(direction.first == 0);
|
|
return 1;
|
|
}
|
|
if (direction.first == -1) {
|
|
assert(direction.second == 0);
|
|
return 2;
|
|
}
|
|
if (direction.second == -1) {
|
|
assert(direction.first == 0);
|
|
return 3;
|
|
}
|
|
|
|
std::abort();
|
|
}
|
|
|
|
auto main() -> int
|
|
{
|
|
std::string line;
|
|
Grid grid;
|
|
|
|
std::size_t max_row_length{0};
|
|
while (std::getline(std::cin, line) && !line.empty()) {
|
|
grid.push_back(line);
|
|
max_row_length = std::max(max_row_length, line.size());
|
|
}
|
|
for (auto& row : grid) {
|
|
row.resize(max_row_length, ' ');
|
|
}
|
|
|
|
std::string instructions;
|
|
if (!std::getline(std::cin, instructions)) {
|
|
std::cerr << "Cannot read instructions.\n";
|
|
return EXIT_FAILURE;
|
|
}
|
|
|
|
Point direction{1, 0};
|
|
Point pos{find_start(grid)};
|
|
|
|
std::size_t ip{0};
|
|
while (ip < instructions.size()) {
|
|
grid[pos.second][pos.first] = direction_char(direction);
|
|
if (instructions[ip] == 'R') {
|
|
std::cout << "R";
|
|
direction = turn_right(direction);
|
|
++ip;
|
|
}
|
|
else if (instructions[ip] == 'L') {
|
|
std::cout << "L";
|
|
direction = turn_left(direction);
|
|
++ip;
|
|
}
|
|
else {
|
|
auto [amt, new_ip] = read_num(instructions, ip);
|
|
std::cout << amt;
|
|
ip = new_ip;
|
|
auto [new_pos, new_direction] = move_pos(grid, pos, direction, amt);
|
|
pos = new_pos;
|
|
direction = new_direction;
|
|
}
|
|
Int const facing{encode_direction(direction)};
|
|
|
|
std::cout << " Position: " << pos.first << ", " << pos.second << " Facing: " << direction.first
|
|
<< ", " << direction.second << " = " << facing << "\n";
|
|
}
|
|
|
|
Int const facing{encode_direction(direction)};
|
|
pos.first += 1;
|
|
pos.second += 1;
|
|
for (auto const& row : grid) {
|
|
std::cout << row << "\n";
|
|
}
|
|
std::cout << "Position: " << pos.first << ", " << pos.second << " Facing: " << direction.first
|
|
<< ", " << direction.second << " = " << facing << "\n";
|
|
std::cout << "Encoding: " << pos.second * 1000 + pos.first * 4 + facing;
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|